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TEDxUSC - Kellee Santiago - 3/23/09
August 17, 2009
Are Video Games Art? Game innovator Kellee Santiago insists that games are more than entertainment.
As a student in the MFA Interactive Media program at the University of Southern California School of Cinematic Arts, Kellees research focused on game design, interactive narrative, and physical and gestural interfaces for digital media. She has produced and managed a number of interactive projects including Im Gonna Kill the President! A Federal Offense at PS122, and The Angel Project at Lincoln Center. While at USC, she teamed up with fellow student Jenova Chen to develop the student-created game, Cloud. The critically acclaimed game led them to found their own studio, thatgamecompany, which landed a three game deal with Sony Computer Entertainment America, Inc. to develop downloadable games for Playstation Network. thatgamecompanys mission is to create games that push the possibilities of what games can communicate.
About TEDx, x=independently organize event
In the spirit of ideas worth spreading, TEDx is a program of local, self-
organized events that bring people together to share a TED-like experience.
At a TEDx event, TEDTalks video and live speakers combine to spark deep
discussion and connection in a small group. These local, self-organized
events are branded TEDx, where x=independently organized TED event.
The TED Conference provides general guidance for the TEDx program, but
individual TEDx events are self-organized.*