I'd like to build an interactive fiction game, also known as a text adventure. I think the genre is very interesting. I loved the King's Quest games growing up, and I felt that when the text parser was shunned for simplified interfaces, something very special was lost. The blinking cursor of the text parser represented a window into infinite interactions. A living story book. This video sees me considering why I think Interactive Fiction is so interesting.
I've been learning "Inform 7", with the goal of writing my own Interactive Fiction piece in the future.
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"For the first time, you're more than a passive reader. You can talk to the story, in full...